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It may not count as a mockery, but… really, not a good look. It’s not a good look when the competing console has better coverage of your legacy catalogue than you do. It’s no wonder people hold onto their old systems or start using emulators. If you’re someone who loved playing Nintendo 64 games, however, you might simply shake your head at Nintendo’s apparent disinterest in letting you play a library of games that its new console can clearly run and that Nintendo clearly can sell but that it chooses not to offer. You might even have a justification for only offering six N64 games in the three-year existence of your new console, or 21 in the entire lifespan of the Wii, for that matter. You might suggest that, if people will buy copy after copy of Super Mario 64 for $US10, then that’s what you sell it for. If you’re a Nintendo business person, you might argue that Nintendo clearly knows the premium value of its classic games. Microsoft, by contrast, is offering all seven of its N64 games along with 23 other games from the former Nintendo partner studio Rare in one bundle for $US30 total. That’s $US10 for all-time great Ocarina of Time and $US10 for, forgive me, all-time not-great Donkey Kong 64. Nintendo charges $US10 for each of its N64 games on Wii U. And there’s more (or less, depending on your perspective). Back to the matter at hand, that’s seven original N64 games running in all their glory on Xbox One and only six presented for sale by Nintendo on the Wii U’s downloadable store.
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